V2 update:
Retrained for PDXL using (CAME) optimizer and (Rex) scheduler. significant increase in quality and flexibility.
Weight can be set between .7-1
I recommend .9-.95 if you are trying to accurately depict her black suit, and use a lower strength if you want to remove clothing
My second character. I guess I have a thing for choosing characters with very little fanart...
Anna Henrieta's dirty little sister and best girl from The Witcher 3 (I will fight you over this.)
Trained on NAI, but wants to produce images that are 2.5D and up. Works very well with realistic models... Like scary good.
Trigger word is "syanna"
Standard outfit is
black suit, shoulder armor, long sleeves, gloves
"red capelet" produces the short red riding hood outfit. add "cloak," or "cape" for full length. Capelet works pretty well as an accessory to other characters.
"red capelet" does not work well with "shoulder armor" since it covers it up.
Additional helping words "short hair, black hair, beauty mark, boots, brown footwear"
Final notes:
Suggested strength 0.6-1.0, I recommend .8 if you are wanting her outfit.
Occasionally it wants to produce white pants if nothing is prompted for her lower body. Adding "pants" helps even though it wasn't tagged.
Updated and retrained to work with PDXL
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