A close up of a person standing in front of a fire
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A stylized video game home menu inspired by the game 'God of Death'. The design showcases text in the center with large, imposing letters in a dark, gothic style, wrapped in shades of red, black, and orange, evoking an atmosphere of destruction and death. The menu is centered on difficulty options, with the titles "Easy," "Normal," "Hard," "Nightmare," and "Hell Mode," each written in a distinct and fiery font style, glowing faintly as if burning embers. On the right side, the character Death Wolf (inspired by the film 'Puss in Boots: The Last Wish') is depicted with glowing red eyes and white fur, exuding a menacing and intense aura. His figure is partially shrouded in shadow, emphasizing his sharp, crossed scythes, which glint with a cold metallic shine. The wolf's stern, piercing gaze adds to the tension. The background is a chaotic and hazy battlefield, with faint silhouettes of war and despair visible through a storm of ash and ember. Lightning occasionally strikes in the distance, illuminating the torn landscape. The overall visual design is cinematic and hyper-realistic, with dramatic lighting and intricate detail, ensuring a breathtaking and immersive experience. The text and UI elements are seamlessly integrated into the scene, blending gothic elegance with an ominous, destructive theme.*
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A stylized video game home menu inspired by the game 'God of Death'. The design showcases text in the center with large, imposing letters in a dark, gothic style, wrapped in shades of red, black, and orange, evoking an atmosphere of destruction and death. The menu is centered on difficulty options, with the titles "Easy," "Normal," "Hard," "Nightmare," and "Hell Mode," each written in a distinct and fiery font style, glowing faintly as if burning embers. On the right side, the character Death Wolf (inspired by the film 'Puss in Boots: The Last Wish') is depicted with glowing red eyes and white fur, exuding a menacing and intense aura. His figure is partially shrouded in shadow, emphasizing his sharp, crossed scythes, which glint with a cold metallic shine. The wolf's stern, piercing gaze adds to the tension.
The background is a chaotic and hazy battlefield, with faint silhouettes of war and despair visible through a storm of ash and ember. Lightning occasionally strikes in the distance, illuminating the torn landscape. The overall visual design is cinematic and hyper-realistic, with dramatic lighting and intricate detail, ensuring a breathtaking and immersive experience. The text and UI elements are seamlessly integrated into the scene, blending gothic elegance with an ominous, destructive theme.*
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Checkpoint & LoRA
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